Board Thread:Questions and Answers/@comment-44975735-20200305170443/@comment-44975735-20200806072848

Not comics burt going through well over hundred issues of a magazine where the comics was included (in one of the issues).

I agree. Do you also feel like a train looses part of it's spirit through modernisation? Like if a mostly mechanical cab gets digital interface or if an interior gets replaced with something modern. I feel like that especially about locomotives, as the cab is usually what makes them special.

They do. Or maybe they just don't stumble upon technical things.

The campaign is indeed 15-16 hours long. I was a few missions from the end before writing about it.

I can give you a link to a player corp that focuses on teaching PvP and PvE combat to new players. I'm thinking about joining it as well as I want to learn more about nullsec navigation but I don't know yet.

I like the name as well. It's pretty clear which side picked it :).

I wouldn't worry about not getting something good. Like at all.

I suggest starting with official tutorials and official documentation. You have to be logged into your Epic Games account to access the former (and Unreal Engine as well). Unreal Engine 4 is very easy and accessible compared to most other DCC apps but that doesn't mean you don't have to sit down and read through some stuff.

Also check out some of these assets:

Unreal Engine Marketplace - Free For the Month content

Unreal Engine Marketplace - Permanently Free Collection

Megascans for Unreal (free to use with UE4)

The last one is now prettymuch the official UE4 asset library that everyone uses.